翻訳と辞書
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・ Character map
・ Character mask
・ Character Of Generation
・ Character of Robert E. Howard
・ Character of the Happy Warrior
・ Character orientation
・ Character piece
・ Character race
・ Character sheet
・ Character sketch
・ Character Strengths and Virtues
・ Character structure
・ Character Studio
・ Character sum
・ Character table
Character Technical Director
・ Character theory
・ Character theory (media)
・ Character variety
・ Character-count integrity
・ Character-oriented terminal
・ Characterisation (law)
・ Characterisation of pore space in soil
・ Characteristic
・ Characteristic (algebra)
・ Characteristic 2 type
・ Characteristic admittance
・ Characteristic based product configurator
・ Characteristic class
・ Characteristic curve


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Character Technical Director : ウィキペディア英語版
Character Technical Director

A Character Technical Director (TD), also referred to as a Creature TD (ILM, Weta) or Technical Animator (Imageworks), is a type of Technical director in film & games who is specifically concerned with characters, creatures, and mechanical objects.〔(【引用サイトリンク】url=http://www.insidejobs.com/careers/animation-technical-director )
==Responsibilities==
The role of a Character TD may vary from studio to studio in its scope, but it is almost always centered around the discipline of rigging: the process of engineering anatomical or mechanical kinematic systems that move and deform digital models, and the design of higher-level interfaces used by computer graphics animators to control the movements of those models.
The role may additionally encompass disciplines such as modeling & simulation.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
ウィキペディアで「Character Technical Director」の詳細全文を読む



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